Teacher — Department Head · Curriculum designer
I teach the process.
From idea to finished cut.
I built two academic programs from zero — Film & Story and Creative Technology — at a private classical school in metro Atlanta. Twelve-plus courses, fifty-plus students, twenty-two productions.Screenwriting through Arduino, Film History through Fusion 360, Editing through embedded computing. The pitch isn’t “I love kids.” The pitch is: I’ve actually done the work — Disney, Nat Geo, Hallmark, SkillsUSA Silver, founder of an AI consulting business — and I can teach the craft the way professionals actually practice it.
Project-based, capstone-oriented, story-first. Students leave with a finished short, a printed prop, a shipped game, or a working AI tool — and an editor’s eye for what makes work land.
I’m the right hire if you’re a Christian classical school starting a film or creative-tech department, a community college needing a working professional to anchor a media program, a school filling gaps in its existing arts/tech curriculum, or any institution that wants the kids taught the way professionals do it.
Programs I built from zero
Two departments. One teacher.
Both programs were greenfield — no existing curriculum, no equipment, no precedent. I designed the courses, sourced the gear, taught the classes, and produced the student work that went out the door.
Film & Story
Story-first filmmaking with industry workflow. Students leave with a finished short, an editor's eye, and a working knowledge of the craft from script through final cut.
Built from zero. The kids who go through this don't make student films that look like student films — they make short films, and they finish them.
- 12+ courses · 50+ students · 22 productions shipped
- Eight courses spanning Film History → Documentary
- Capstones on a real streaming-platform release
- Backed by: Six years at Disney · Nat Geo · Hallmark
- Film History
- Film Production
- Directing
- Screenwriting I
- Screenwriting II
- Editing I
- Editing II
- Documentary
Creative Technology & Fabrication
Hands-on making, end-to-end. CAD to printer to lathe to mill to electronics, with project-based learning at every step. Students build real things they keep.
The kids don't run software simulations. They cut metal, print prototypes, wire microcontrollers, and walk out with something they made — every semester.
- Eight courses spanning Intro CT → Embedded Computing
- Real Tormach, Bambu, and Arduino on the floor
- Public Fusion 360 lesson series on YouTube as a teaching sample
- Backed by: SkillsUSA Silver · Tormach ambassador · Bullfrog Machining
- Intro to Creative Technology
- 3D Design I
- 3D Design II
- Fusion 360
- Embedded Computing
- Intro to Engineering
- Fabrication & Prototyping
- Bambu Studio / 3D printing
I also teach Game & Web Design and an emerging AI & Automation track — see all four tracks below.
Emerging tracks
Two more tracks.
Same teacher.
The Film and Creative-Tech programs are the established ones. Game & Web Design and AI & Automation are the newer tracks, taught with the same project-based, capstone-oriented cadence — and the same insistence that a student should walk out with something they made.
Game & Web Design
Where storytelling meets interaction. Students learn to think in systems — narrative, mechanics, UX, and code — by shipping a small playable thing.
- Game Design
- Web Design
- UX / UI fundamentals
- Construct 3 / WebGL basics
Backed by: shipped web apps · Beavers Bathroom Blitz (3D web game) · UX-driven indie projects
AI & Automation
Practical AI for makers. Students wire ChatGPT into Arduino projects, prompt-engineer real workflows, and ship working tools — not theory decks.
- AI vibe-coding
- Prompt engineering for makers
- Servos + ChatGPT-controlled circuits
- Building real apps with AI assistance
Backed by: Founder of AnswerAxis · 150+ tools in JARVIS · 10+ shipped apps
Building a film, maker, or AI program?
I'll teach it — and build the curriculum to teach it well.
Department-Head, full-time, contract, single course, or summer-intensive. Christian classical schools, community colleges, makerspaces, and one-off masterclasses all fit. Atlanta or remote with on-site weeks.